ARK Update 2.22 Patch Notes

Reduced high quality tier loot drop rate from missions by approximately 40 percentChanged ocean platforms to be Blueprints only in mission rewards (to prevent demolishing rewards for materials)Increased damage to insect swarms by Beelzebufo to 2. 5xIncreased damage to insect swarms by Fire to 1. 5xReduced health of insect swarms by 50 percentReduced AoE damage on the tek cruise missileReduced the explosion radius and explosion emitter size on the tek cruise missileFixed issue where insect swarms could attack through wallsFixed an issue with Megachelon (turtle) taming methodRestricted cryo use and disabled building in the VR boss arenaFixed an issue where rock slides would linger after endingFixed several visual bugs with MagmasaurFixed several visual bugs with Space WhaleFixed several bugs with the Ferox taming processYou must now hold the sprint key with the Ferox when super jumping. In order to super jump, just jump again + shift right before landing after a regular jump. Bloodstalker can no longer be knocked outAmbergris weight now scales by 0. 5 in Magmasaur to help with raising babiesAdjusted the platform build area on the MegachelonFixed a taming bug with the BloodstalkerFixed a crash with Extinction’s horde crate and element nodeRestored Extinction Horde mode dataFixed some bugs which caused projectiles to not expire on clientsSet kapro race to use “Teleport Out of Bounds” functionalityFixed space whale’s display nameCruise missile now has a 2. 55s arming period (“Arming Duration”) before it can do its nuke explosionIf Cruise missile is destroyed or detonated before then, it now does a harmless explosionReduced Tek Claw damage against structuresFixed player emote specific to Portugese language settingFixed certain languages not finding appropriate directoriesBasketball Missions rewards should now match their intended reward returnsFixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0Fixed a bug where players could attack each other with the mining drillFixed a bug where items may have received an unintended item capItem and Creature transfers have been enabled outside of GenesisTemporarily added TEK Replicators to the Loot Crates until they can be better placed on the map

In short, ARK update 2.22 goes a long way toward solving some pretty significant Genesis problems. As much as some fans love its new creatures like the Ferox, Megachelon, Magmasaur and Astrocetus, it’s really frustrating when bugs prevent high-level ones from being tamed. Especially in the case of the Megachelon, which has a long, drawn-out escort mission tame gimmick, it’s imperative that the concept work correctly for players. Cheats allowed most diehard ARK fans to check out these creatures as soon as they wanted to, but the mechanics should function well in fair-game instances too.

Besides taming, ARK update 2.22 goes great lengths to address the overpowered nature of the Tek Cruise Missile. Its base damage and explosion radius have been decreased, while its nuke ability cooldown time has also gone up. Simply put, the updated weapon has been nerfed in just about every way possible. On a similar note, it’s also good to know players can’t use the Mining Drill to inflict bizarre damage. ARK Genesis certainly didn’t benefit from a flawless launch, but update 2.22 makes the DLC much better than it was before.

ARK: Survival Evolved is available now on PC, Xbox, PS4, Switch, Mac and Linux. Now that taming has been mostly fixed, our Genesis taming guide can help you do the rest.

What are your thoughts on ARK update 2.22? Are there enough fixes here to make Genesis worth playing? Tell us in the comments section!