Borderlands 3 Hotfix 10-17 Patch Notes
Weapons
Maliwan
Westergun damage increased by 25 percentASMD damage increased by 28 percentCutsman damage reduced by 25 percent
Tediore
Ten Gallon damage increased by 8 percent
Vladof
Sickle reload speed increased by 25 percentFaisor damage increased by 15 percentInfiniti damage increased by 40 percentMagnificent damage increased by 25 percentJericho damage increased by 40 percentLucian’s Call accuracy and handling reducedLyuda Critical Damage Bonus decreased by 30 percent and made a modification to address a reported bug that an extra bullet was spawned in the center
The Lyuda’s functionality is to split the projectile from one to three after a certain distance. It was reported that the original projectile was never destroyed in the process of splitting so one projectile actually became four. Addressing this concern effectively removed a full shot’s worth of damage which auto-corrects the base damage of the weapon. Since we increased all sniper rifle critical damage bonus in a previous hotfix, we reduced some of the critical damage bonus on the Lyuda.
Torgue
Try-Bolt damage increased by 25 percentAlchemist damage increased by 25 percentDevils Foursum damage increased by 13 percentFlakker now consumes the full magazine when fired and damage is reduced by 33 percent
Flakker was greatly outperforming other shotguns due to the number of projectiles and the high rate of fire. We initially believed the resulting projectile spread would cause most of the explosions to miss the target, however this turned out to be false, so we reduced the projectile damage and allowed the weapon to only fire once per magazine. This change encourages players to capitalize on different stat bonuses to maximize the weapon’s damage output.
Laser-Sploder rocket projectiles spawn interval increased by 0. 4 seconds
Jakobs
Maggie damage increased by 35 percentHellwalker damage reduced by eight percent
Hyperion
We found that a couple of the Legendary Hyperion weaponry bypassed the Hyperion manufacturer playstyle too easily making their bonuses greatly outweigh the penalties. The Butcher was drastically outperforming all metrics and we chose to reduce the damage in order to keep the fast fire rate.
Conference Call damage increased by 15 percentCrossroad accuracy reduced and it now fires three projectiles instead of fourButcher accuracy reduced and damage reduced by 25 percent
DAHL
Vanquisher damage increased by 20 percent
Children of the Vault
Skeksis damage increased by 15 percentLinoge damage increased by 20 percentPain is Power damage increased by 25 percent
Atlas
Ruby’s Wrath damage increased by 10 percent
Grenades
Hex and Firestorm were calibrated to the wrong grenade modifier. These two grenades were envisioned to specialize by applying elemental DoTs to targets. Instead they were resulting in large amounts of damage and the elemental DoTs were minimal. We realize this is a drastic change on both of these grenades, but we did not want to remove the spectacle of the grenade (number of grenades spawned, number of targets hit, etc.) and focused on allowing their core identity to be emphasized instead of them continuing to just be high damage grenades.
Hunter-Seeker damage increased by 25 percentHex grenade damage reduced by 70 percent and duration reduced to three secondsFirestorm damage reduced by 70 percent
Artifacts
It was reported that the Legendary artifact, Elemental Projector, had a bug resulting in the max value being displayed at 183 percent instead of the actual max value of 113 percent. Therefore, we addressed the discrepancy and reduced the max value to 90 percent.
Elemental Projector damage max roll reduced to 90 percent
Vault Hunter Adjustments
The current state of Moze’s Iron Bear, Zane’s Digi-Clone, and FL4K’s pets have made players focus on other elements besides those Vault Hunter’s fundamental action skills in the late game. While longer term solutions to scaling their damage is explored, we have boosted the health of Iron Bear, the Digi-Clone, and the pets to make them more viable. We will have more to say about long term solutions for these characters in the future.
Iron Bear: health increased by 50 percentAll pets’ health increased by 50 percentDigi-Clone: health increased by 100 percentAddressed a bug with Salvation where grenades were giving life-steal
Bug Fixes
Psychos will now use their True Vault Hunter Mode name in True Vault Hunter ModeRemoved the optional Rare Spawn missions from Galaxy ProgressAddressed a reported bug where Completely Sane Sid didn’t always become hostile when using FL4KAddressed a reported bug where Ratch would not properly spawn during “Ratch’d Up”, which potentially blocked completion of that side missionIncluded a modification so Lilith would continue to move toward the door in Shiv’s confession chamber during “From the Ground Up"Lowered the chance for a weapon to drop from the Pachinko machineIncluded a modification so that Zane’s Digi-Clone will no longer spawn into the cage in Cistern of SlaughterShield Boosters were modified and are now set for autopickupAn addition was introduced so Eridium chests are no longer listed as Red Chests in the ECHOcast extension on Sanctuary III
The latest Borderlands 3 hotfix is a substantial one, with several buffs for underused weapons across the board. That being said, as is the case with most update releases, the most talked-about subjects of the patch notes are its nerfs. The change to Artifacts in particular seems to be causing minor confusion amongst fans. As the explainer text reads, however, it looks as though there was a UI issue in play alongside a need for a minor nerf. While Artifacts are getting weaker, it’s only by a slight margin. As for the Flakker, most fans knew the infamous Shotgun was too dominant, but the annihilation was fun while it lasted.
Another hot topic of discussion will likely be the 50 percent health buff to Moze’s Iron Bear and other in-game pets. Moze fans have been begging for a buff for weeks, and, while the new values are an improvement over the old ones, they aren’t a full solution for the problem. Extra health may be great, but when the bear can’t dish out enough damage to be effective, its benefits remain moot. Thankfully, this shortcoming is primed for a more complete overhaul in the coming weeks. The latest Borderlands 3 hotfix is solid, even if a few of its nerfs are questionable.
Borderlands 3 is available now on Xbox One, PS4 and PC.
What are your thoughts on the latest hotfix for Borderlands 3? Do these patch notes inspire confidence? Tell us in the comments section!