Call of Duty: Modern Warfare Update 1.18 Patch Notes
WHAT’S NEW:
New Coalition Operator, Talon!Khandor Hideout 24/7 Playlist in Modern Warfare Multiplayer!NVG Infected Multiplayer Mode - Infected in the Dark. Survivors have a thermal sight and limited NVG battery, but the Infected can see in Dark. Realism damage, so make those headshots count!Plunder: Blood Money - Guaranteed cash drops on all kills. Bounty Contracts and Finishing Moves pay extra cash!
GENERAL FIXES:
When using a Tactical Insertion in the crawl space near the oil derrick on Rust, the player will spawn elsewhere on the map instead of where the Tac Insert was placed. This has been fixedWhen using KBM, the navigation arrows used to change which Season you’re viewing go in the wrong direction. This has been fixedFixed a bug where the killcam showed the player they were killed by Thermite rather than underbarrel thermiteIn some cases, Xbox players might experience in-game stuttering after the console has been in Rest Mode and the “Instant On” setting is enabled. This has been fixedFix for a bug where players could see Daily Challenges rewarding duplicate rewards instead of XPWe now show weapon and equipment counts in the killcam. If a player was using Stopping Power, then the ammo count will be orange to denote this. We also show whether a player was using Dead Silence in the killcam as wellSince the 3/10 update, some players could encounter white flashes of light/VFX when shooting/standing near a wall, object, or another player. This has been fixed
Weapons:
Increased the max travel time for Crossbow bolts from 3 seconds to 6 seconds for longer distance shotsBolt action rechamber will no longer be retriggered if interrupted after the round has been ejected (this fixes an issue with redundant bolt action rechambers after weapon switches)Removing inaccurate attachment description from Solozero NVG Enhanced Scope: “Optic glint visible to enemies”
Perks:
Amped: Increased Amped reload speeds for the Strela-P, PILA, and JOKRE. O. D: Damage resistance fixes and tuning:Fixed an issue where Thermite equipment was not showing the damage resistance icon even though damage resistance was being appliedStuck Thermite and Thermite bolts no longer have their damage reduced
Field Upgrades:
Field Upgrade Pro: Stopped cases where failed Field Upgrade placements would cause equipment to be usedTactical Insert: Added broken Tactical Insert icon that is shown when the Tac Insert is destroyedDeployable Cover:Shotguns now destroy Deployable Cover with 3 melee hitsAdded damage stats for vehicle and thermite damageFixed a bug where placing Deployable Cover on a door two times would allow the door to be movedEMP Drone: Allow the EMP Drone to be used at the start of a new round in multi-round game modesStopping Power: We’ve doubled the amount of Stopping Power ammo given to Akimbo weapons
PC:
Stun Grenades are now less intenseSeveral fixes to prevent crashes and improve stability
Campaign: While on Embassy, at the Green Beam checkpoint, players would not be able to progress in the mission after using the drone strike. This has been fixed.
Special Operations:
Operation Strongbox: Fix for the vault location/crypto key objective markers not displaying on the Tac-MapOperation Strongbox: Fixed a bug that prevented guided rockets from locking onto the enemy helicopterOperation Brimstone: Fixed a bug where objective icons were not appearing on the Tac-MapOperation Crosswind: Fix for sometimes jumping out of the plane into an out of bounds areaOperation Crosswind: Fix for enemies not spawning in the plane if one player is outside of the plane during the regroupOperation Headhunter: Fix for Cruise Missile marking teammates as enemy targetsOperation Just Reward: Fix for stealth being automatically broken when retrying the OperationOperation Just Reward: Enemy sentries will no longer shoot players parachuting inRebalanced explosive damage against JuggernautsFix for a bug where the Double Time Perk was not awarding the correct speed bonusesFixed a camera bug that could sometimes drift off the while in the pickup truckFix for icons not appearing correctly when using UAVFix for exploit involving molotovs and munitions cratesFix for High Alert not triggering on suicide bombers or juggernautsFix for throwing knife not killing enemies in 1 hitFix for players respawning with empty ammo clips/magazinesFix for enemy melee attacks ignoring player armorFix for Restock perk not showing grenades rechargingFix for Suicide Bombers playing their VO too frequently
Ground War
Fix for a bug that resulted in a player falling through the map upon spawning on a tank as it became full
Warzone:
New weapons can be found on the ground and in Supply Boxes: 725 Shotgun, MK2 Carbine (Marksman Rifle), EBR-14 (Marksman Rifle) and the . 50 GS (Handgun)Players who disconnect in Last Stand will now drop their items when leaving the gameFix for a bug where the animation for the player equipping a gas mask will interrupt and block players from deploying their parachuteTuned close up shotgun damage to prevent a single shotgun blast from downing a fully armored player. Stopping power can still make this happenAdded Warzone specific controller button layouts. The Bumper Ping and Bumper Ping Flipped layouts will allow those playing Warzone with a controller to use the Ping feature more efficiently
Plunder:
Players can no longer stack self-revive kitsPlayers that are spectating still get plunder payouts from contracts but at only 40% of the value paid to living playersFixes to help prevent hitching when interacting with Cash Deposit Helicopters and Recon Contracts
Battle Royale:
Fix for a rare bug that allowed players to equip two riot shields if they had two different camos, but only one would appear on the player
Made it easier to see which item is selected while using a Buy StationUpdated button layout for equipment while using gamepadFixed a bug for players are not receiving a banner on the top right of the screen for allies or enemies initiating kill streaksPrevent bullets that hit the riot-shield from depleting player armorIf a player flies the Recon Drone out of bounds, the player will hear the out of bounds countdown timer but will not see the countdown splash on their screen. This has been fixedFix for various and potential exploitsField Upgrades: Fixed a bug where some Field Upgrades were not ending at the end of the pre-matchPlayers will now get a kill when someone that you’ve downed, disconnects from the gameReduced the amount of cash given for averting a bountyIncreased price of Loadout Drop within the Buy Station to $8,500
The biggest changes to be featured in Modern Warfare update 1.18 are, of course, the Khandor Hideout map and Talon Operator. Starting with the map, this 6v6 arena sounds like it’d work well for just about any playstyle. Long lanes make great fodder for sniping, but the space’s tight interiors also prove strong for standard SMG and shotgun play. As for Talon, he’s got a cool design and an even cooler pet named Sasquatch. This dog will spice up your Finishing Moves in limitless ways, which makes the cosmetic a nice addition to the game.
For those who don’t own Modern Warfare proper, however, there are also plenty of free Warzone additions too. The 725, MK2 Carbine, .50 GS, and EBR join the mode’s weapon roster, and they offer players a diverse collection of weapons to experiment with. While we hope Warzone updates are a little flashier than this in the future, there’s just enough here, a few weeks removed from release, to keep players coming back. These guns have a decently long history in Call of Duty titles, so they should operate just like their past iterations in Warzone. With that in mind, they should spice up battle royale and Plunder pretty quickly.
Call of Duty: Modern Warfare is available now on PS4, Xbox One and PC. The 1.18 update should be live on all platforms.
What are your thoughts on the latest update to Call of Duty: Modern Warfare? Are you happy with the latest Warzone changes? Tell us in the comments section!